Play+learn
We promote the revolutionary idea of boosting learning effectiveness via combinations of games and education.
We desperately call for your help! Our mushrooms have mutated into monsters and they have taken over the control of our world. They speak with aggressive powers which can hurt people. The harmful energy comes from the crystals that emit radiation. It traps people into a chess board. We have no ideas about what's behind in our place. Who controls the confusion energy? Please give us a helping hand!
Your mission is to fight against the monsters, win the chess games and complete the required missions to break the traps. Idioms will help you neutralize the aggressive powers and turn the monsters into healing food.
Tactics are the keys to your success!
You are our savior! Our people’s fates are in your hands!

Subsequent to taking reference to fruitful game models on the lookout and thinking about human mental requirements, apply games in our product for students to adapt viably.

Aeegee develops innovative Multi-Platform Software applications and games with education elements for clients to learn with joy.
Aeegee develops innovative Multi-Platform Software applications and games with education elements for clients to learn with joy. Our competitive advantages enable us to create and develop edutainment software in a flexible and cost effective way and get into the market at a much faster pace.
Games are the most ideal path for adapting yet current well known games in the market are not intended for training, we, in the wake of taking reference to fruitful game models on the lookout and thinking about human mental requirements, apply games in our product for students to adapt successfully.
We produce new software every two months, which combines high quality aesthetic elements with expertise in technical skills and profound knowledge in arts, music and language of Mathematics in Science.
Understanding that games are the best way for learning but current popular games in the market are not designed for education, we, after taking reference to successful game models in the market and considering human psychological needs, apply games in our software for learners to learn effectively.


